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authorCraig Jennings <c@cjennings.net>2026-06-21 02:16:42 -0400
committerCraig Jennings <c@cjennings.net>2026-06-21 02:16:42 -0400
commit0805df5e6ac5aa4972600bbe3c01ec3d3c166592 (patch)
treecef9429858f7bed10227ac350238161cebe18525 /tests/test-prog-python-commands.el
parentcfcb7cf0658a7d6b368e26e07d5ad5861af4ebf0 (diff)
downloaddotemacs-0805df5e6ac5aa4972600bbe3c01ec3d3c166592.tar.gz
dotemacs-0805df5e6ac5aa4972600bbe3c01ec3d3c166592.zip
fix: load games-config via the malyon hook, not an autoload chain
The previous deferral (cfcb7cf0) autoloaded malyon to games-config, but games-config doesn't define malyon. It leaves the command to the malyon package, so M-x malyon loaded games-config, found malyon still undefined, and errored "Autoloading games-config.el failed to define function malyon". Emacs won't chain through a second autoload. malyon and 2048-game autoload their own commands via package.el, so games-config should never own them. init.el now loads games-config via (with-eval-after-load 'malyon ...), and games-config just sets malyon-stories-directory when malyon loads. M-x malyon loads the package as a real command, then games-config applies its config. The earlier batch check loaded the files by hand and missed the autoload failure. The new test resolves the autoload the way M-x does (autoload-do-load), so the real path is covered now.
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