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| author | Craig Jennings <c@cjennings.net> | 2026-06-20 16:00:38 -0400 |
|---|---|---|
| committer | Craig Jennings <c@cjennings.net> | 2026-06-20 16:00:38 -0400 |
| commit | 64916462f5c81b854d3fbc6f5c543ecf5ac25bf5 (patch) | |
| tree | 4ac1275810afc50d6b52f90b534cd99d612c316b /tests | |
| parent | 2b7a3139e8f2aef5ca2e072a29e1892f517f77b7 (diff) | |
| download | dotemacs-64916462f5c81b854d3fbc6f5c543ecf5ac25bf5.tar.gz dotemacs-64916462f5c81b854d3fbc6f5c543ecf5ac25bf5.zip | |
fix(ai-term): keep the F9 toggle reversible in a 3+ window layout
In a layout where the agent had its own split window (e.g. code on top, a
working window, and the agent below), toggling the agent off deleted its
window correctly, but toggling back on reused the working window at the edge
-- displacing its buffer and collapsing three windows to two. The slot-reuse
that avoids a third window on a fresh show was firing on a re-show after the
agent's own window was already deleted.
Flag the toggle-off that deletes the agent's own window; on the next
toggle-on, reuse-edge-window consumes the flag and falls through to a fresh
re-split, so the agent returns to its own window and the other windows are
untouched. The flag only changes the 3+ window case -- after a delete in a
2-window slot-reuse layout one window remains, where re-split and reuse-edge
already coincide, so the existing reuse-edge tests are unaffected.
Diffstat (limited to 'tests')
| -rw-r--r-- | tests/test-ai-term--reuse-edge-window.el | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/tests/test-ai-term--reuse-edge-window.el b/tests/test-ai-term--reuse-edge-window.el index f6259ae50..a9a0529e8 100644 --- a/tests/test-ai-term--reuse-edge-window.el +++ b/tests/test-ai-term--reuse-edge-window.el @@ -269,5 +269,46 @@ most-recent agent, which would now be the other one." (when (get-buffer right-name) (kill-buffer right-name)) (cj/test--kill-agent-buffers)))) +(ert-deftest test-ai-term--reuse-edge-window-3win-toggle-restores-own-window () + "Regression: in a 3-window layout the agent has its own split, so toggling it +off then on restores it as its own window without displacing a working window. +Before the fix, toggle-on reused the bottom edge (the user's main window), +collapsing three windows to two and hiding the main buffer. A toggle must be +reversible: off then on returns to the same layout." + (cj/test--kill-agent-buffers) + (let ((agent-name "agent [3win-toggle]") + (code-name "*test-3win-code*") + (main-name "*test-3win-main*") + (cj/--ai-term-last-direction nil) + (cj/--ai-term-last-size nil) + (cj/--ai-term-last-was-bury nil)) + (unwind-protect + (save-window-excursion + (delete-other-windows) + (cl-letf (((symbol-function 'cj/--ai-term-default-direction) (lambda (&rest _) 'below))) + (let ((code-buf (get-buffer-create code-name)) + (main-buf (get-buffer-create main-name)) + (agent-buf (get-buffer-create agent-name))) + (set-window-buffer (selected-window) code-buf) + (let* ((main-win (split-window (selected-window) nil 'below)) + (agent-win (split-window main-win nil 'below))) + (set-window-buffer main-win main-buf) + (set-window-buffer agent-win agent-buf) + (should (= (count-windows) 3)) + (let ((display-buffer-alist (cj/--ai-term-display-rule-list))) + (select-window agent-win) + (cj/test--call-as-gui #'cj/ai-term) ; off -> code | main + (should (= (count-windows) 2)) + (should-not (member agent-name (cj/test--displayed-buffer-names))) + (cj/test--call-as-gui #'cj/ai-term) ; on -> back to 3 windows + (should (= (count-windows) 3)) + (let ((bufs (cj/test--displayed-buffer-names))) + (should (member agent-name bufs)) + (should (member code-name bufs)) + (should (member main-name bufs)))))))) + (when (get-buffer code-name) (kill-buffer code-name)) + (when (get-buffer main-name) (kill-buffer main-name)) + (cj/test--kill-agent-buffers)))) + (provide 'test-ai-term--reuse-edge-window) ;;; test-ai-term--reuse-edge-window.el ends here |
