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-rw-r--r--scripts/theme-studio/app-core.js723
1 files changed, 585 insertions, 138 deletions
diff --git a/scripts/theme-studio/app-core.js b/scripts/theme-studio/app-core.js
index 60ee14108..94b5d7ae8 100644
--- a/scripts/theme-studio/app-core.js
+++ b/scripts/theme-studio/app-core.js
@@ -9,64 +9,157 @@
// where normHex (app-util.js) and the colormath helpers are already present from
// the bodies inlined above this one.
import { normHex } from './app-util.js';
-import { oklch2hex, srgb2oklab, oklab2oklch, contrast } from './colormath.js';
+import { oklch2hex, srgb2oklab, oklab2lrgb, lrgb2hex, inGamut, contrast, oklchOf, isPureEndpointHex, reliefColors } from './colormath.js';
// Resolve a palette name (or a raw #hex) to a hex; null when the name is unknown.
function nameToHex(n,palette){if(!n)return null;if(/^#/.test(n))return n;const p=palette.find(p=>p[1]===n);return p?p[0]:null;}
+// Convert a face dict's legacy boolean style fields to the new shape: bold ->
+// weight "bold", italic -> slant "italic", underline true -> {style:line,color},
+// strike true -> {color}. An explicit weight/slant already set wins over the
+// legacy flag. Faces already in the new shape pass through, so this is safe on
+// any input. Mirrors migrate_legacy in face_specs.py; keep the two in step.
+function migrateLegacyFace(d){
+ const out=Object.assign({},d||{});
+ if('bold' in out){const b=out.bold;delete out.bold;if(b&&out.weight==null)out.weight='bold';}
+ if('italic' in out){const i=out.italic;delete out.italic;if(i&&out.slant==null)out.slant='italic';}
+ if('underline' in out){if(out.underline===true)out.underline={style:'line',color:null};else if(out.underline===false)out.underline=null;}
+ if('strike' in out){if(out.strike===true)out.strike={color:null};else if(out.strike===false)out.strike=null;}
+ return out;
+}
+
+// --- face CSS rendering ------------------------------------------------------
+// Pure builders for the face preview/inline CSS strings. app.js's syntaxStyle /
+// uiCss / ofs / udeco wrappers differ only in how they resolve fg/bg and whether
+// they add a font-size; they all delegate here. cssWeight maps the curated weight
+// names to numeric CSS weights; faceDecoration is the underline/strike value.
+function cssWeight(w){const M={light:300,normal:400,medium:500,semibold:600,bold:700,heavy:900};return w&&M[w]!=null?M[w]:'normal';}
+function faceDecoration(face){return ((face.underline?'underline ':'')+(face.strike?'line-through':'')).trim()||'none';}
+// A face's :box, rendered as an inset box-shadow (no layout shift). Returns the
+// box-shadow VALUE (or '' for no box). 'line' is a flat border in the box color
+// (or the face's own color when unset); 'released'/'pressed' are the 3D button
+// styles Emacs draws, derived from explicit box color when set, otherwise BG so
+// they read on any color (reliefColors is ported from xterm.c).
+function boxCss(b,bg){if(!b||!b.style)return '';const w=b.width||1;
+ if(b.style==='released'||b.style==='pressed'){
+ const r=(b.color||bg)?reliefColors(b.color||bg):{hl:null,sh:null};
+ const hl=r.hl||'#ffffff33',sh=r.sh||'#00000066';
+ const [a,z]=b.style==='released'?[hl,sh]:[sh,hl];
+ return `inset ${w}px ${w}px 0 ${a},inset -${w}px -${w}px 0 ${z}`;}
+ return `inset 0 0 0 ${w}px ${b.color||'currentColor'}`;}
+// CSS declaration string for FACE with already-resolved FG/BG. opts: noBg
+// (never emit background), fontSize (em number for height), boxBg (background
+// handed to the relief shading). Declaration order matches the strings the four
+// callers previously assembled by hand, so the rendered output is unchanged.
+function faceCss(face,fg,bg,opts){
+ opts=opts||{};
+ const parts=['color:'+fg];
+ if(bg&&!opts.noBg)parts.push('background:'+bg);
+ parts.push('font-weight:'+cssWeight(face.weight),
+ 'font-style:'+(face.slant||'normal'),
+ 'text-decoration:'+faceDecoration(face));
+ if(opts.fontSize!=null)parts.push('font-size:'+opts.fontSize+'em');
+ const bx=boxCss(face.box,opts.boxBg);
+ if(bx)parts.push('box-shadow:'+bx);
+ return parts.join(';');
+}
+
+// Single source of truth for the per-face attribute model. One row per
+// attribute drives both normalizePkgFace (defaulting + palette resolution) and
+// packagesForExport (which attrs serialize and when). Adding a face attribute
+// is one row here, not an edit in four hand-kept lists.
+// def : value when unset
+// resolve : fg/bg/distant-fg run through the palette name->hex resolver
+// coerce : 'bool' -> !!v ; 'height' -> v||1 ; default -> v ?? def
+// emit : export rule -- 'always' | 'truthy' | 'non-one' | 'bool'
+// A hoisted function rather than a const: the inlined page calls normalizePkgFace
+// at top level (seedPkgmap) before this point in source order, and a const would
+// be in its temporal dead zone there; a function declaration is hoisted.
+function faceAttrs(){return [
+ {k:'fg', def:null, resolve:true, emit:'always'},
+ {k:'bg', def:null, resolve:true, emit:'always'},
+ {k:'distant-fg', def:null, resolve:true, emit:'truthy'},
+ {k:'family', def:null, emit:'truthy'},
+ {k:'weight', def:null, emit:'truthy'},
+ {k:'slant', def:null, emit:'truthy'},
+ {k:'underline', def:null, emit:'truthy'},
+ {k:'strike', def:null, emit:'truthy'},
+ {k:'overline', def:null, emit:'truthy'},
+ {k:'inherit', def:null, emit:'always'},
+ {k:'height', def:1, coerce:'height', emit:'non-one'},
+ {k:'box', def:null, emit:'truthy'},
+ {k:'inverse', def:false, coerce:'bool', emit:'bool'},
+ {k:'extend', def:false, coerce:'bool', emit:'bool'},
+];}
+
+function normalizePkgFace(d,source,palette){
+ d=migrateLegacyFace(d||{});
+ const resolve=(v)=>palette?nameToHex(v,palette):v;
+ const out={};
+ for(const a of faceAttrs()){
+ let v=a.resolve?resolve(d[a.k]):d[a.k];
+ out[a.k]=a.coerce==='bool'?!!v:a.coerce==='height'?(v||1):(v??a.def);
+ }
+ out.source=source||d.source||'user';
+ return out;
+}
+
+
// Seed the package-face map from the app inventory's per-face defaults.
-function buildPkgmap(apps,palette){const m={};for(const app in apps){m[app]={};for(const row of apps[app].faces){const face=row[0],d=row[2]||{};m[app][face]={fg:nameToHex(d.fg,palette),bg:nameToHex(d.bg,palette),bold:!!d.bold,italic:!!d.italic,underline:!!d.underline,strike:!!d.strike,inherit:d.inherit||null,height:d.height||1,box:d.box||null,source:'default'};}}return m;}
+function buildPkgmap(apps,palette){const m={};for(const app in apps){m[app]={};for(const row of apps[app].faces){m[app][row[0]]=normalizePkgFace(row[2],'default',palette);}}return m;}
// The package faces worth exporting (anything seeded or user-touched), trimmed.
-function packagesForExport(map){const out={};for(const app in map){const faces={};for(const face in map[app]){const f=map[app][face];if(f.source==='default'||f.source==='user'||f.source==='cleared'){const o={fg:f.fg,bg:f.bg,bold:f.bold,italic:f.italic,underline:!!f.underline,strike:!!f.strike,inherit:f.inherit,source:f.source};if(f.height&&f.height!==1)o.height=f.height;if(f.box)o.box=f.box;faces[face]=o;}}if(Object.keys(faces).length)out[app]=faces;}return out;}
+// Driven by FACE_ATTRS: each attribute's `emit` rule decides whether it lands.
+function packagesForExport(map){const out={};for(const app in map){const faces={};for(const face in map[app]){const f=map[app][face];if(f.source==='default'||f.source==='user'||f.source==='cleared'){const o={};for(const a of faceAttrs()){const v=f[a.k];if(a.emit==='always')o[a.k]=v;else if(a.emit==='truthy'){if(v)o[a.k]=v;}else if(a.emit==='non-one'){if(v&&v!==1)o[a.k]=v;}else if(a.emit==='bool'){if(v)o[a.k]=true;}}o.source=f.source;faces[face]=o;}}if(Object.keys(faces).length)out[app]=faces;}return out;}
// Merge an imported package block into a face map, filling missing fields.
-function mergePackagesInto(map,pkgs){if(!pkgs)return;for(const app in pkgs){if(!map[app])map[app]={};for(const face in pkgs[app]){const f=pkgs[app][face]||{};map[app][face]={fg:f.fg??null,bg:f.bg??null,bold:!!f.bold,italic:!!f.italic,underline:!!f.underline,strike:!!f.strike,inherit:f.inherit??null,height:f.height||1,box:f.box??null,source:f.source||'user'};}}}
+function mergePackagesInto(map,pkgs){if(!pkgs)return;for(const app in pkgs){if(!map[app])map[app]={};for(const face in pkgs[app]){const f=pkgs[app][face]||{};map[app][face]=normalizePkgFace(f,f.source||'user');}}}
// Effective fg/bg for a package face, following its inherit chain. seen guards
// against an inherit cycle (returns null rather than recursing forever).
function effResolve(map,app,face,attr,seen){seen=seen||{};const f=map[app]&&map[app][face];if(!f||seen[face])return null;seen[face]=1;if(f[attr])return f[attr];if(f.inherit&&map[app][f.inherit])return effResolve(map,app,f.inherit,attr,seen);return null;}
-// Standard swatch-dropdown option list: a default entry, then the palette. When
-// cur is set but no longer in the palette, surface it as a "(gone)" entry first.
-function optList(cur,palette){const have=cur===''||palette.some(p=>p[0]===cur);return [['','— default —'],...(have?palette:[[cur,'(gone) '+cur],...palette])];}
+// Emacs built-in inherit chains for the syntax categories theme studio exposes.
+// An unset category foreground resolves the way the generated theme renders in
+// Emacs: build-theme.el writes no override for an unset face, so Emacs falls back
+// to the face's own :inherit -- comment-delimiter->comment, doc->string,
+// property-name->variable-name, function-call->function-name -- not to the
+// default foreground.
+const SYNTAX_INHERIT={cmd:'cm',doc:'str',prop:'var',fnc:'fnd'};
+
+// Effective foreground for a syntax category, following the Emacs inherit chain.
+// SYNTAX maps category -> face object with an optional `fg`; DEFAULTFG is the
+// theme's default foreground (the chain's floor). `dec` (decorator) is pinned to
+// `ty`: Emacs has no decorator face and renders decorators with
+// font-lock-type-face, so a dec color set in the studio would never reach Emacs.
+// Walk an inherit chain from START, returning the first truthy valueFn(key) or
+// null. nextFn(key) gives the parent key; a seen-set guards against a cycle.
+function walkInheritChain(start,nextFn,valueFn){
+ let k=start;const seen={};
+ while(k&&!seen[k]){seen[k]=1;const v=valueFn(k);if(v)return v;k=nextFn(k);}
+ return null;
+}
+function resolveSyntaxFg(cat,syntax,defaultFg){
+ const start=(cat==='dec')?'ty':cat;
+ return walkInheritChain(start,k=>SYNTAX_INHERIT[k],k=>syntax[k]&&syntax[k].fg)||defaultFg;
+}
+
+// Emacs built-in inherit chains for the ui faces whose parent is also a studio ui
+// face, so an unset attribute previews the way Emacs renders it: mode-line-inactive
+// inherits mode-line, line-number-current-line inherits line-number.
+const UI_INHERIT={'mode-line-inactive':'mode-line','line-number-current-line':'line-number'};
+
+// First set value of ATTR ('fg'/'bg') for ui FACE, walking UI_INHERIT; null when
+// nothing up the chain is set. The caller applies its own floor (default fg,
+// ground, or transparent), since that floor differs per attribute and face.
+function resolveUiAttr(face,attr,uimap){
+ return walkInheritChain(face,f=>UI_INHERIT[f],f=>uimap[f]&&uimap[f][attr]);
+}
// Turn a theme name into a safe filename slug: collapse runs of disallowed
// characters to a single dash, trim leading/trailing dashes, fall back to 'theme'.
function slugify(name){return name.replace(/[^A-Za-z0-9._-]+/g,'-').replace(/^-+|-+$/g,'')||'theme';}
-// Generate a tonal ramp from one base color: 2n steps at offsets -n..-1 and
-// +1..+n (the base itself is excluded — it already lives in the palette),
-// ordered darkest -> lightest. Holds the OKLCH hue, steps lightness by stepL per
-// stop, and eases chroma toward the extremes (quadratic in |offset|/n, so only
-// the farthest step loses most of its color). Every step is gamut-clamped and
-// carries its own clamped flag. Returns {steps:[{hex,clamped,offset}], adjusted}
-// where adjusted names any knob clamped/rounded into range, or {steps:[],
-// error:'bad-hex'} for an unparseable base. Pure — opts are clamped, never thrown.
-function ramp(baseHex,opts){
- const hex=typeof baseHex==='string'?normHex(baseHex):null;
- if(!hex)return {steps:[],error:'bad-hex'};
- const o=opts||{},adjusted=[];
- const knob=(name,def,lo,hi,isInt)=>{
- const v=o[name];
- if(typeof v!=='number'||!isFinite(v))return def;
- const r=isInt?Math.round(v):v,c=Math.min(hi,Math.max(lo,r));
- if(c!==v)adjusted.push(name);
- return c;
- };
- const n=knob('n',2,1,4,true),stepL=knob('stepL',0.08,0.04,0.12,false),chromaEase=knob('chromaEase',0.5,0,1,false);
- const {L:L0,C:C0,H:H0}=oklab2oklch(srgb2oklab(hex));
- const steps=[];
- for(let off=-n;off<=n;off++){
- if(off===0)continue;
- const L=Math.min(1,Math.max(0,L0+off*stepL));
- const t=Math.abs(off)/n,C=C0*(1-chromaEase*t*t);
- const {hex:h,clamped}=oklch2hex(L,C,H0);
- steps.push({hex:h,clamped,offset:off});
- }
- return {steps,adjusted};
-}
-
// --- background-contrast safety (palette-ramps spec, Phase 3) ----------------
// An overlay background sits behind many foregrounds at once, so its real
// constraint is the worst-case contrast over the whole set, not one fg/bg pair.
@@ -87,9 +180,9 @@ function fgSetFor(face,state){
const syn=((state&&state.syntaxAssignments)||[]).filter(a=>a&&a.hex);
if(!syn.length)return {set:[],reason:'empty'};
const byHex=new Map();
- const add=(hex,label,isRole)=>{const k=hex.toLowerCase(),cur=byHex.get(k);if(!cur)byHex.set(k,{hex:k,label});else if(isRole&&cur.label==='default')cur.label=label;};
- if(state&&state.defaultFg)add(state.defaultFg,'default',false);
- for(const a of syn)add(a.hex,a.role||a.hex,true);
+ const add=(hex,label,name,isRole)=>{const k=hex.toLowerCase(),cur=byHex.get(k);if(!cur)byHex.set(k,{hex:k,label,name:name||label});else if(isRole&&cur.label==='default'){cur.label=label;cur.name=name||label;}};
+ if(state&&state.defaultFg)add(state.defaultFg,'default','default',false);
+ for(const a of syn)add(a.hex,a.role||a.hex,a.name||a.role||a.hex,true);
return {set:[...byHex.values()]};
}
@@ -121,97 +214,178 @@ function lMax(hue,chroma,fgSet,target){
return {L:loL,status:at(loL).clamped?'clamp':'ok'};
}
-// --- color families (color-families spec, Phase 1) ---------------------------
-// Families are a display grouping derived from the hex every render — never from
-// names — so renaming a color can't move it. The flat palette stays the editable
-// truth; these pure functions group it, regenerate a family's ramp, and plan the
+// --- color columns -----------------------------------------------------------
+// Columns are structural, not inferred by color. Generated ramp entries are named
+// base-1/base/base+1 and remain in that base column regardless of their hex. A
+// manually-added color starts as its own singleton column. The flat palette stays
+// the editable truth; these pure functions group it, regenerate a ramp, and plan
// assignment re-point across a regenerate.
-function oklchOf(hex){return oklab2oklch(srgb2oklab(hex));}
-function nameOfHex(palette,hex){const p=palette.find(p=>p[0].toLowerCase()===hex.toLowerCase());return p?p[1]:null;}
-function hueDist(a,b){const d=Math.abs(a-b);return Math.min(d,360-d);}
-
-// A color reads as neutral below this chroma. Lightness-scaled (the Munsell
-// insight): the mid-tones need more chroma to read as a hue. Floored at both ends
-// rather than tapering to zero, so pale warm grays stay neutral (and pure white,
-// C=0 at L=1, doesn't evade a zero threshold) while pale chromatic tints stay
-// colored. Tuned on real palettes (Codex + Fable color-sorting reviews).
-function neutralThreshold(L){
- if(L<=0.2)return 0.020;
- if(L<0.6)return 0.020+0.015*(L-0.2)/0.4;
- if(L<0.85)return 0.035-0.017*(L-0.6)/0.25;
- return 0.018;
-}
-// Lightness-conditioned compatibility of two chromatic colors (Fable's LCCL):
-// hue must match tightly at equal lightness and may drift across a lightness gap,
-// because a tonal ramp drifts in hue with lightness by design. The low-chroma noise
-// term widens the hue tolerance where hue is ill-defined (pale tints). A chroma
-// clause keeps a vivid accent out of a soft family at the same lightness. <=1 is
-// compatible. Source: ~/color-sorting-fable.org.
-function pairRatio(a,b){
- const dL=Math.abs(a.L-b.L),dH=hueDist(a.H,b.H);
- const noise=Math.min(45,Math.atan(0.015/Math.max(Math.min(a.C,b.C),1e-6))*180/Math.PI);
- return Math.max(dH/(12+60*dL+noise),Math.abs(a.C-b.C)/(0.08+0.3*dL));
-}
-// Complete-linkage agglomerative clustering on pairRatio: greedily merge the two
-// clusters whose worst cross-pair is most compatible, stopping when no merge has
-// every cross-pair compatible. Complete linkage makes single-linkage chaining
-// structurally impossible — two ramps can't fuse through their converging pale
-// ends because their mid-lightness members stay far apart.
-function clusterChromatic(ms){
- let cl=ms.map(m=>[m]);
- const cd=(A,B)=>Math.max(...A.flatMap(a=>B.map(b=>pairRatio(a,b))));
- for(;;){
- let best=null;
- for(let i=0;i<cl.length;i++)for(let j=i+1;j<cl.length;j++){const d=cd(cl[i],cl[j]);if(!best||d<best.d)best={d,i,j};}
- if(!best||best.d>1)break;
- cl[best.i]=cl[best.i].concat(cl[best.j]);cl.splice(best.j,1);
+function isReservedGroundLikeName(name){return /^(bg|fg)(?:[-_+].+|\d.*)$/i.test(name||'');}
+function interpOklabHex(a,b,t,offset){
+ const lab={L:a.L+(b.L-a.L)*t,a:a.a+(b.a-a.a)*t,b:a.b+(b.b-a.b)*t};
+ const lrgb=oklab2lrgb(lab.L,lab.a,lab.b);
+ return {hex:lrgb2hex(lrgb),offset,clamped:!inGamut(lrgb)};
+}
+function columnStem(name){name=name||'color';if(/^color-\d+$/.test(name))return name;name=name.replace(/[+-]\d+$/,'');return name.replace(/\d+$/,'')||'color';}
+function columnOffset(name){const m=(name||'').match(/([+-]\d+)$/);return m?parseInt(m[1],10):0;}
+function legacyColumnStem(name){return isReservedGroundLikeName(name)?name:columnStem(name);}
+function legacyColumnOffset(name){return isReservedGroundLikeName(name)?0:columnOffset(name);}
+function columnIdOf(entry){return (entry&&entry[2])||legacyColumnStem(entry&&entry[1]);}
+function groundRoleOfEntry(entry,ground){
+ if(!entry)return null;
+ const [hex,name]=entry,col=entry[2],n=(name||'').toLowerCase(),h=(hex||'').toLowerCase();
+ const bg=(ground&&ground.bg||'').toLowerCase(),fg=(ground&&ground.fg||'').toLowerCase();
+ if(/^ground[+-]\d+$/i.test(name||''))return 'step';
+ if(col==='ground'){
+ if(bg&&h===bg)return 'bg';
+ if(fg&&h===fg)return 'fg';
+ return 'step';
+ }
+ if(bg&&h===bg&&(n==='bg'||n==='ground'))return 'bg';
+ if(fg&&h===fg&&n==='fg')return 'fg';
+ return null;
+}
+function nameOfGroundRole(palette,ground,role){
+ const found=palette.find(entry=>groundRoleOfEntry(entry,ground)===role);
+ return found?found[1]:null;
+}
+
+function normalizePaletteEntryCore(entry){
+ const hex=entry&&entry[0],name=(entry&&entry[1])||'color';
+ return [hex,name,(entry&&entry[2])||columnIdOf(entry)];
+}
+
+function groundColumnMembersFromPalette(palette,ground){
+ const byRole={bg:null,fg:null,steps:[]};
+ for(const entry of palette){
+ const role=groundRoleOfEntry(entry,ground);
+ if(role==='bg'||role==='fg')byRole[role]={hex:entry[0],name:entry[1]};
+ else if(role==='step')byRole.steps.push({hex:entry[0],name:entry[1]});
+ }
+ const stepIndex=m=>{const x=(m.name||'').match(/^ground[+-](\d+)$/i);return x?parseInt(x[1],10):Infinity;};
+ byRole.steps.sort((a,b)=>stepIndex(a)-stepIndex(b));
+ return [byRole.bg||{hex:ground&&ground.bg,name:'bg'},...byRole.steps,byRole.fg||{hex:ground&&ground.fg,name:'fg'}].filter(m=>m.hex);
+}
+
+function clearPalettePlan(palette,ground){
+ const normalized=palette.map(normalizePaletteEntryCore),removed=[],keep=[];
+ normalized.filter(entry=>!groundRoleOfEntry(entry,ground)).forEach(([hex,name])=>{if(name)removed.push({hex,name});});
+ const addEndpoint=(role,hex,name)=>{
+ const found=normalized.find(entry=>groundRoleOfEntry(entry,ground)===role);
+ if(found)keep.push(found);else if(hex)keep.push([hex,name,'ground']);
+ };
+ addEndpoint('bg',ground&&ground.bg,'bg');
+ addEndpoint('fg',ground&&ground.fg,'fg');
+ return {palette:keep,removed};
+}
+
+function deletePaletteColumnPlan(palette,ground,columnId){
+ const normalized=palette.map(normalizePaletteEntryCore),removed=[],keep=[];
+ for(const entry of normalized){
+ if(groundRoleOfEntry(entry,ground)||columnIdOf(entry)!==columnId)keep.push(entry);
+ else removed.push({hex:entry[0],name:entry[1]});
}
- return cl;
-}
-// A family from its members: base is the most-saturated member (tie toward
-// mid-lightness), the anchor for a generated ramp.
-function makeFamily(ms,neutral){
- let base=ms[0];
- for(const m of ms)if(m.C>base.C||(m.C===base.C&&Math.abs(m.L-0.5)<Math.abs(base.L-0.5)))base=m;
- return {base:base.hex,neutral:!!neutral,members:ms.map(m=>({hex:m.hex,name:m.name}))};
-}
-// Group a flat palette into the ground strip plus families. ground is {bg,fg}:
-// those two hexes form the pinned ground strip even when absent from the palette,
-// and a palette chip at a ground hex is not duplicated into a family. Near-neutrals
-// (chroma below the lightness-scaled threshold) form one neutral family; the rest
-// cluster by lightness-conditioned complete linkage (clusterChromatic).
-function familiesFromPalette(palette,ground){
+ return {palette:keep,removed};
+}
+
+function areAllLocked(keys,locked){
+ const has=k=>locked instanceof Set?locked.has(k):Array.isArray(locked)&&locked.includes(k);
+ return !!(keys&&keys.length)&&keys.every(has);
+}
+function lockToggleLabel(keys,locked){return areAllLocked(keys,locked)?'unlock all':'lock all';}
+function toggleLockSet(keys,locked){
+ const next=new Set(locked||[]),all=areAllLocked(keys,next);
+ (keys||[]).forEach(k=>all?next.delete(k):next.add(k));
+ return next;
+}
+
+// Group a flat palette into the ground strip plus structural columns. ground is
+// {bg,fg}; those endpoint hexes form the pinned ground column even when absent
+// from the palette, and ground+N entries are reserved for that column. Everything
+// else groups by its stable column id, not by OKLCH hue/chroma or display name.
+// Legacy two-field entries fall back to their generated-name stem until edited.
+// Reverse lookup: every palette hex referenced by an assignment (syntax, ui, or
+// package fg / bg / box-color), plus the ground endpoints, which are always in
+// use. Values may be palette names or hexes; nameToHex resolves both, so a tile
+// whose hex is absent from this set is genuinely unreferenced. Biased safe: an
+// unresolvable value simply marks nothing, so a used color is never flagged.
+function usedPaletteHexes(palette,syntax,uimap,pkgmap,ground){
+ const used=new Set();
+ const add=v=>{const h=nameToHex(v,palette);if(h)used.add(h.toLowerCase());};
+ const addFace=f=>{if(!f)return;add(f.fg);add(f.bg);if(f.box&&f.box.color)add(f.box.color);};
+ if(ground){if(ground.bg)add(ground.bg);if(ground.fg)add(ground.fg);}
+ for(const k in (syntax||{}))addFace(syntax[k]);
+ for(const face in (uimap||{}))addFace(uimap[face]);
+ for(const app in (pkgmap||{}))for(const face in pkgmap[app])addFace(pkgmap[app][face]);
+ return used;
+}
+// Enumerate where a palette color is used, as "area > element" strings. scopes
+// is [{area, faces:{element: faceObj}}] -- one scope per view area (color/code,
+// ui faces, each package app), element keyed by its display label. A face counts
+// if any of fg / bg / box-color resolves (by hex or palette name) to the target.
+function paletteUsages(hex,scopes,palette){
+ const target=(hex||'').toLowerCase();
+ if(!target)return [];
+ const out=[];
+ for(const {area,faces} of (scopes||[])){
+ for(const element in (faces||{})){
+ const f=faces[element];if(!f)continue;
+ const vals=[f.fg,f.bg,f.box&&f.box.color];
+ if(vals.some(v=>{const h=nameToHex(v,palette);return h&&h.toLowerCase()===target;}))out.push(area+' > '+element);
+ }
+ }
+ return out;
+}
+function columnsFromPalette(palette,ground){
const bg=ground&&ground.bg,fg=ground&&ground.fg;
- const gset=new Set([bg,fg].filter(Boolean).map(h=>h.toLowerCase()));
const groundStrip=[];
- if(bg)groundStrip.push({hex:bg,role:'bg',name:nameOfHex(palette,bg)});
- if(fg)groundStrip.push({hex:fg,role:'fg',name:nameOfHex(palette,fg)});
- const neutrals=[],chromatic=[];
- for(const [hex,name] of palette){
- if(gset.has(hex.toLowerCase()))continue;
- const c=oklchOf(hex),m={hex,name,L:c.L,C:c.C,H:c.H};
- (c.C<neutralThreshold(c.L)?neutrals:chromatic).push(m);
+ if(bg)groundStrip.push({hex:bg,role:'bg',name:nameOfGroundRole(palette,ground,'bg')});
+ if(fg)groundStrip.push({hex:fg,role:'fg',name:nameOfGroundRole(palette,ground,'fg')});
+ const byColumn=new Map(),columns=[];
+ for(const entry of palette){
+ const [hex,name]=entry;
+ if(groundRoleOfEntry(entry,ground))continue;
+ const column=columnIdOf(entry),offset=entry[2]?columnOffset(name):legacyColumnOffset(name);
+ if(!byColumn.has(column))byColumn.set(column,{column,members:[]});
+ byColumn.get(column).members.push({hex,name,offset,column});
+ }
+ for(const f of byColumn.values()){
+ const base=(f.members.find(m=>m.offset===0)||f.members[0]).hex;
+ columns.push({base,column:f.column,stem:f.column,members:f.members.map(m=>({hex:m.hex,name:m.name,column:m.column}))});
}
- const families=[];
- if(neutrals.length)families.push(makeFamily(neutrals,true));
- for(const cl of clusterChromatic(chromatic))families.push(makeFamily(cl,false));
- return {ground:groundStrip,families};
-}
-// Regenerate a family's members as a symmetric ramp around the base: n=0 is the
-// base alone (without ramp()'s 1-4 clamp), n>=1 is base plus ramp() steps, sorted
-// by offset. {members:[{hex,offset,clamped}]} or {members:[],error:'bad-hex'}.
-function regenFamily(baseHex,n,opts){
+ return {ground:groundStrip,columns};
+}
+// Regenerate a column's members as a symmetric span around the base: n=0 is the
+// base alone, n>=1 divides the OKLab intervals black..base and base..white into
+// n interior steps per side. Pure black/white endpoint duplicates and rounded
+// base duplicates are skipped. {members:[{hex,offset,clamped}]} or
+// {members:[],error:'bad-hex'}.
+function regenColumn(baseHex,n,opts){
+ opts=opts||{};
const hex=typeof baseHex==='string'?normHex(baseHex):null;
if(!hex)return {members:[],error:'bad-hex'};
- const k=Math.min(4,Math.max(0,Math.round(n||0)));
+ const k=Math.min(8,Math.max(0,Math.round(n||0)));
if(k===0)return {members:[{hex,offset:0,clamped:false}]};
- const r=ramp(hex,Object.assign({},opts,{n:k}));
- if(r.error)return {members:[],error:r.error};
- const members=[...r.steps,{hex,offset:0,clamped:false}].sort((a,b)=>a.offset-b.offset);
+ // Bound the span to the ground endpoints when given: the dark side ramps toward
+ // the darker ground (bg), the light side toward the lighter ground (fg), so no
+ // generated step is darker than bg or lighter than fg. Falls back to pure
+ // black/white when no ground is supplied. isPureEndpointHex still dedupes the
+ // black/white case when bg/fg are themselves pure.
+ const g=opts.ground||{};
+ const gb=(g.bg&&normHex(g.bg))?srgb2oklab(normHex(g.bg)):srgb2oklab('#000000');
+ const gf=(g.fg&&normHex(g.fg))?srgb2oklab(normHex(g.fg)):srgb2oklab('#ffffff');
+ const darkEnd=gb.L<=gf.L?gb:gf, lightEnd=gb.L<=gf.L?gf:gb;
+ const base=srgb2oklab(hex),steps=[];
+ for(let i=1;i<=k;i++){
+ const dark=interpOklabHex(darkEnd,base,i/(k+1),i-k-1);
+ const light=interpOklabHex(base,lightEnd,i/(k+1),i);
+ steps.push(dark,light);
+ }
+ const members=[...steps.filter(s=>!isPureEndpointHex(s.hex)&&s.hex.toLowerCase()!==hex),{hex,offset:0,clamped:false}].sort((a,b)=>a.offset-b.offset);
return {members};
}
-// Rank a family's current member hexes by lightness and give each a signed offset
+// Rank a column's current member hexes by lightness and give each a signed offset
// from the base (the matching hex, or the nearest by lightness if the base isn't
// present). Lets a regenerate match old positions to new ramp offsets.
function rankByLightness(memberHexes,baseHex){
@@ -234,22 +408,295 @@ function stepRepointPlan(oldRanked,newMembers){
return {map,removed};
}
-// Order a family's members dark to light by OKLCH lightness.
-function sortFamilyMembers(fam){return Object.assign({},fam,{members:[...fam.members].sort((a,b)=>oklchOf(a.hex).L-oklchOf(b.hex).L)});}
-// Order families for display: neutrals first (by base lightness), then chromatic
-// by base hue, ties broken by base lightness then base hex. Each family's members
-// are lightness-sorted. Display-only — the stored palette order is untouched.
-function sortFamilies(families){
- const keyed=families.map(f=>{const c=oklchOf(f.base);return {f,neutral:!!f.neutral,H:c.H,L:c.L,base:f.base};});
- keyed.sort((a,b)=>{
- if(a.neutral!==b.neutral)return a.neutral?-1:1;
- if(a.neutral&&b.neutral)return a.L-b.L;
- const ah=Math.round(a.H),bh=Math.round(b.H); // a hue hair shouldn't outrank lightness
- if(ah!==bh)return ah-bh;
- if(a.L!==b.L)return a.L-b.L;
- return a.base.toLowerCase()<b.base.toLowerCase()?-1:a.base.toLowerCase()>b.base.toLowerCase()?1:0;
+// Preserve structural order. Generated ramps are inserted in offset order, and
+// columns are emitted in first-seen palette order. No color sorting happens here.
+function sortColumnMembers(column){return Object.assign({},column,{members:[...column.members]});}
+function sortColumns(columns){return columns.map(sortColumnMembers);}
+function lightestFirstMembers(members){return [...members].sort((a,b)=>oklchOf(b.hex).L-oklchOf(a.hex).L);}
+
+// Dropdown order for color selection mirrors the visual palette organization:
+// bg/fg first, then structural columns in display order. Within each group,
+// choices run lightest-to-darkest. Stored palette order stays untouched; this is
+// selection-only organization.
+function paletteOptionList(cur,palette,ground){
+ const have=cur===''||palette.some(p=>p[0]===cur)||[ground&&ground.bg,ground&&ground.fg].filter(Boolean).includes(cur);
+ const out=[['','— default —']],seen=new Set();
+ if(!have)out.push([cur,'(gone)']);
+ const add=(hex,name)=>{if(!hex)return;const key=hex.toLowerCase()+'|'+(name||'');if(seen.has(key))return;seen.add(key);out.push([hex,name||hex]);};
+ const grouped=columnsFromPalette(palette,ground||{});
+ const groundMembers=grouped.ground.map(g=>({hex:g.hex,name:g.name||g.role}))
+ .concat(palette.filter(entry=>groundRoleOfEntry(entry,ground)==='step').map(([hex,name])=>({hex,name})));
+ groundMembers.forEach(m=>add(m.hex,m.name));
+ sortColumns(grouped.columns).forEach(f=>lightestFirstMembers(f.members).forEach(m=>add(m.hex,m.name)));
+ return out;
+}
+// Grid model for the gallery color picker. Mirrors the palette panel layout: a
+// ground row (bg/fg + ground steps) then one row per color family, members run
+// dark->light to match the panel. cur marks the one selected cell. The leading
+// "default" entry (clears the assignment) and, when cur points at a color no
+// longer in the palette, a "(gone)" entry live outside the family grid so every
+// dropdown choice stays reachable. Pure — shares columnsFromPalette / sortColumns
+// with the panel and the option list.
+function galleryModel(cur,palette,ground){
+ const want=(cur||'').toLowerCase(),sel=h=>(h||'').toLowerCase()===want;
+ const byLightAsc=(a,b)=>oklchOf(a.hex).L-oklchOf(b.hex).L;
+ const cell=m=>({hex:m.hex,name:m.name||m.hex,selected:sel(m.hex)});
+ const rows=[];
+ const groundCells=groundColumnMembersFromPalette(palette,ground||{})
+ .filter(m=>m&&m.hex).sort(byLightAsc).map(cell);
+ if(groundCells.length)rows.push({kind:'ground',cells:groundCells});
+ sortColumns(columnsFromPalette(palette,ground||{}).columns).forEach(f=>{
+ const cells=[...f.members].filter(m=>m&&m.hex).sort(byLightAsc).map(cell);
+ if(cells.length)rows.push({kind:'column',column:f.column,cells});
});
- return keyed.map(k=>sortFamilyMembers(k.f));
+ const have=cur===''||cur==null||rows.some(r=>r.cells.some(c=>sel(c.hex)));
+ const gone=(cur&&!have)?{hex:cur,name:'(gone)',selected:true}:null;
+ return {default:{hex:'',selected:cur===''||cur==null},gone,rows};
+}
+function spanNeighborHex(cur,palette,ground,dir){
+ if(!cur)return null;
+ const wanted=(cur||'').toLowerCase(),groups=[],byLight=(a,b)=>oklchOf(a.hex).L-oklchOf(b.hex).L;
+ const addGroup=members=>{
+ const seen=new Set(),g=[];
+ members.filter(m=>m&&m.hex).sort(byLight).forEach(m=>{const h=m.hex.toLowerCase();if(!seen.has(h)){seen.add(h);g.push(m);}});
+ if(g.length)groups.push(g);
+ };
+ addGroup(groundColumnMembersFromPalette(palette,ground||{}));
+ sortColumns(columnsFromPalette(palette,ground||{}).columns).forEach(f=>addGroup(f.members));
+ for(const g of groups){
+ const i=g.findIndex(m=>(m.hex||'').toLowerCase()===wanted);
+ if(i<0)continue;
+ const next=g[i+(dir>0?1:-1)];
+ return next?next.hex:null;
+ }
+ return null;
+}
+
+// The package apps for the assignment-view dropdown, keyed and sorted by display
+// label (case-insensitive). generate.py builds APPS as bespoke apps first then
+// inventory apps, so the raw key order isn't alphabetical; this orders the list
+// the reader scans. An app missing a label falls back to its key.
+function appViewKeysSorted(apps){
+ return Object.keys(apps||{}).sort((a,b)=>
+ String((apps[a]&&apps[a].label)||a).localeCompare(
+ String((apps[b]&&apps[b].label)||b), undefined, {sensitivity:'base'}));
+}
+
+// The prev/next arrows step the view-dropdown selection by DIR (-1/+1), clamped
+// to [0, LEN-1] with no wrap. An empty list (LEN<=0) keeps CUR.
+function stepViewIndex(cur,len,dir){
+ if(!(len>0)) return cur;
+ return Math.max(0, Math.min(len-1, cur+dir));
+}
+
+// Which of the six per-face setting boxes (fg, bg, style, inherit, height, box)
+// differ from the face's seed default, so the table can mark a non-default box.
+// A non-default height looks identical to the default in the number input, so the
+// mark is the only at-a-glance signal. cur and def are face objects; the caller
+// resolves fg/bg to hex first so a palette-name-vs-hex difference doesn't read as a
+// change. The four style attributes collapse to one "style" flag.
+function faceBoxNonDefaults(cur,def){
+ cur=cur||{}; def=def||{};
+ const eq=(a,b)=>(a??null)===(b??null);
+ return {
+ fg: !eq(cur.fg,def.fg),
+ bg: !eq(cur.bg,def.bg),
+ style: ['weight','slant','strike'].some(a=>JSON.stringify(cur[a]??null)!==JSON.stringify(def[a]??null)),
+ inherit: !eq(cur.inherit,def.inherit),
+ height: (cur.height||1)!==(def.height||1),
+ box: JSON.stringify(cur.box??null)!==JSON.stringify(def.box??null),
+ };
+}
+
+// True when the per-row expander hides at least one attribute that differs from
+// the face's default, so the collapsed toggle can flag it. Covers exactly the
+// attributes the expander holds: distant-fg, family, underline, overline,
+// inverse, extend, and (for ui/syntax) inherit + height. The in-row controls
+// (fg/bg/weight/slant/strike/box) have their own cell markers and are excluded.
+function overflowNonDefault(cur,def,showInheritHeight){
+ cur=cur||{}; def=def||{};
+ const eq=(a,b)=>JSON.stringify(a??null)===JSON.stringify(b??null);
+ if(['distant-fg','family','underline','overline'].some(a=>!eq(cur[a],def[a])))return true;
+ if((!!cur.inverse)!==(!!def.inverse))return true;
+ if((!!cur.extend)!==(!!def.extend))return true;
+ if(showInheritHeight){
+ if(!eq(cur.inherit,def.inherit))return true;
+ if((cur.height||1)!==(def.height||1))return true;
+ }
+ return false;
+}
+
+// Height bounds for a face :height scaling factor. 0.1 is Emacs's own floor (a
+// smaller value errors out) and doubles as the modeline-shrink-to-nothing value;
+// 2.0 is the studio's chosen ceiling. The number input's min/max attributes only
+// guard its stepper arrows — typed or pasted values bypass them — so every height
+// edit is coerced through clampHeight instead.
+const HEIGHT_MIN=0.1, HEIGHT_MAX=2.0;
+// Coerce a height-field value to either null (unset → inherit the default height)
+// or a number clamped into [min,max]. Blank/whitespace/non-numeric → null; any
+// number, including 0, a negative, or an over-max value, snaps into range.
+function clampHeight(raw,min=HEIGHT_MIN,max=HEIGHT_MAX){
+ if(raw===null||raw===undefined)return null;
+ const s=(''+raw).trim();
+ if(s==='')return null;
+ const n=parseFloat(s);
+ if(!isFinite(n))return null;
+ return n<min?min:n>max?max:n;
+}
+
+// Compose an element-hover tooltip: the face's docstring on top, the existing
+// hover text (e.g. the bare face name) below it, separated by a blank line. A
+// missing doc or base collapses to whichever is present; missing both yields ''.
+// Keyed lookups (FACE_DOCS[face], SYNTAX_DOCS[kind]) supply DOC; BASE is
+// whatever title the element carried before.
+function composeHoverTitle(doc,base){
+ doc=doc||''; base=base||'';
+ if(doc&&base)return doc+'\n\n'+base;
+ return doc||base;
+}
+
+// --- preview-locate registry (preview-locate spec, Phase 0) ------------------
+// Pure helpers that turn the assignment state into a map from every data-face
+// previewed element back to its owning app, effective rendered value, and the
+// source of that value. All state is passed in; these return data, never HTML.
+// The one stateful piece -- previewSpan, which reads the live globals and emits
+// escaped HTML -- lives in previews.js, not here.
+
+const UI_SECTION_LABEL='UI faces';
+
+// Owner-qualified registry key. owner is '@ui' for the UI surface or an app-key
+// for a package; the owner already disambiguates the surface, so (owner, face) is
+// the unique identity. The space separator is safe because Emacs face and app
+// keys never contain spaces, so the same face name under two owners can never
+// collapse to one key.
+function locateKey(owner,face){return owner+'
+
+// Walk an inherit chain for ATTR from FACENAME, returning {value, from}:
+// value -- the first truthy value up the chain, or null
+// from -- the face name the value was actually set on when it was reached by
+// inheritance, or null when FACENAME carries it directly
+// getFace(name) returns the face object; nextName(name) gives the parent face name
+// (the face's own :inherit for a package, the UI_INHERIT entry for a ui face). A
+// seen-set guards against a cycle. Mirrors effResolve / resolveUiAttr's truthiness
+// so the resolved value matches what the preview actually renders.
+function resolveLocateAttr(faceName,getFace,nextName,attr){
+ const seen={};let name=faceName,origin=true;
+ while(name&&!seen[name]){
+ seen[name]=1;
+ const f=getFace(name);
+ if(f&&f[attr])return {value:f[attr],from:origin?null:name};
+ name=nextName(name);origin=false;
+ }
+ return {value:null,from:null};
+}
+
+// The non-default structural attributes worth naming in a locate title. Weight
+// 'normal'/slant 'normal'/height 1 are the defaults and stay out.
+function locateAttrs(f){
+ f=f||{};const out={};
+ if(f.weight&&f.weight!=='normal')out.weight=f.weight;
+ if(f.slant&&f.slant!=='normal')out.slant=f.slant;
+ if(f.underline)out.underline=true;
+ if(f.strike)out.strike=true;
+ if(f.box)out.box=true;
+ if(f.inverse)out.inverse=true;
+ if(f.extend)out.extend=true;
+ if(f.height&&f.height!==1)out.height=f.height;
+ if(f.inherit)out.inherit=f.inherit;
+ return out;
+}
+
+// Build one registry entry: effective fg/bg (matching the rendered pixels) plus a
+// per-attribute source note. fg floors to the default foreground (floorFg) when
+// nothing up the chain is set; bg has no floor (an unset bg draws no background),
+// so an unset, non-cleared bg simply has no value and no note. A 'cleared' face
+// notes the cleared state so the tooltip explains the rendered default.
+function locateEntry(surface,owner,face,section,f,resolve,floorFg){
+ f=f||{};
+ const rf=resolve('fg'),rb=resolve('bg');
+ let fgVal,fgSrc;
+ if(rf.value){fgVal=rf.value;fgSrc=rf.from?{kind:'inherited',from:rf.from}:{kind:'direct',from:null};}
+ else{fgVal=floorFg;fgSrc=(f.source==='cleared')?{kind:'cleared',from:null}:{kind:'default',from:null};}
+ let bgVal=null,bgSrc=null;
+ if(rb.value){bgVal=rb.value;bgSrc=rb.from?{kind:'inherited',from:rb.from}:{kind:'direct',from:null};}
+ else if(f.source==='cleared'){bgSrc={kind:'cleared',from:null};}
+ return {surface,owner,face,section,value:{fg:fgVal,bg:bgVal},attrs:locateAttrs(f),sources:{fg:fgSrc,bg:bgSrc}};
+}
+
+// The derived {surface, owner, face} -> value/attributes/source registry over the
+// two data-face surfaces: package faces (PKGMAP, keyed by app-key, inherit via the
+// face's own :inherit) and UI faces (UIMAP, keyed by '@ui', inherit via the
+// built-in UI_INHERIT chain). map carries the ground floors (map.p default fg).
+// Pure: every dependency is a parameter, no globals, no DOM.
+function buildLocateRegistry(apps,pkgmap,uimap,map){
+ const reg={},floorFg=(map&&map.p)||null;
+ for(const app in (pkgmap||{})){
+ const section=(apps&&apps[app]&&apps[app].label)||app,faces=pkgmap[app];
+ for(const face in faces){
+ reg[locateKey(app,face)]=locateEntry('package',app,face,section,faces[face],
+ attr=>resolveLocateAttr(face,n=>faces[n],n=>(faces[n]&&faces[n].inherit)||null,attr),floorFg);
+ }
+ }
+ for(const face in (uimap||{})){
+ reg[locateKey('@ui',face)]=locateEntry('ui','@ui',face,UI_SECTION_LABEL,uimap[face],
+ attr=>resolveLocateAttr(face,n=>uimap[n],n=>UI_INHERIT[n]||null,attr),floorFg);
+ }
+ return reg;
+}
+
+// Look up one owner-qualified face's meta. A face not in the registry resolves to
+// no owning app -- an {unassigned} marker the caller renders hover-only (never a
+// dead click), not a thrown error.
+function locateFaceMeta(owner,face,registry){
+ const e=registry&&registry[locateKey(owner,face)];
+ return e||{owner,face,unassigned:true};
+}
+
+// Clickable predicate: an element is on-pane only when its owner is the pane being
+// viewed. Recomputed from the current view at render time (never stored in the
+// registry), since switching panes changes clickability but not ownership.
+function isLocateOnPane(owner,currentApp){return owner===currentApp;}
+
+// The human source note for one resolved attribute, or null when there's no note.
+function locateSourceNote(src,attr){
+ if(!src)return null;
+ if(src.kind==='direct')return 'direct';
+ if(src.kind==='inherited')return 'inherited from '+src.from;
+ if(src.kind==='cleared')return 'cleared, rendering as default';
+ if(src.kind==='default')return attr==='bg'?'default background':'default foreground';
+ return null;
+}
+
+// The non-default structural attributes as a flat label list for the title.
+function locateAttrsList(attrs){
+ attrs=attrs||{};const parts=[];
+ if(attrs.weight)parts.push(attrs.weight);
+ if(attrs.slant)parts.push(attrs.slant);
+ if(attrs.underline)parts.push('underline');
+ if(attrs.strike)parts.push('strike');
+ if(attrs.box)parts.push('box');
+ if(attrs.inverse)parts.push('inverse');
+ if(attrs.extend)parts.push('extend');
+ if(attrs.height)parts.push('height '+attrs.height);
+ if(attrs.inherit)parts.push('inherit '+attrs.inherit);
+ return parts;
+}
+
+// The comma-separated title string from a meta: section, element, effective value
+// (fg always; bg when set), per-attribute source note, then non-default attributes.
+// An unassigned meta reads "<face>, unassigned" (no section -- it has no owner).
+function formatLocateTitle(meta){
+ if(!meta||meta.unassigned)return (meta&&meta.face?meta.face+', ':'')+'unassigned';
+ const parts=[meta.section,meta.face],s=meta.sources||{};
+ const fgNote=locateSourceNote(s.fg,'fg');
+ parts.push('fg '+meta.value.fg+(fgNote?' ('+fgNote+')':''));
+ if(meta.value.bg){
+ const bgNote=locateSourceNote(s.bg,'bg');
+ parts.push('bg '+meta.value.bg+(bgNote?' ('+bgNote+')':''));
+ }else if(s.bg&&s.bg.kind==='cleared'){
+ parts.push('bg cleared, rendering as default');
+ }
+ return parts.concat(locateAttrsList(meta.attrs)).join(', ');
}
-export { nameToHex, buildPkgmap, packagesForExport, mergePackagesInto, effResolve, optList, slugify, ramp, fgSetFor, floor, lMax, COVERED_FACES, familiesFromPalette, regenFamily, rankByLightness, stepRepointPlan, sortFamilies, sortFamilyMembers };
+export { nameToHex, migrateLegacyFace, cssWeight, faceDecoration, boxCss, faceCss, composeHoverTitle, normalizePkgFace, buildPkgmap, packagesForExport, mergePackagesInto, effResolve, resolveSyntaxFg, resolveUiAttr, paletteOptionList, galleryModel, appViewKeysSorted, faceBoxNonDefaults, overflowNonDefault, clampHeight, HEIGHT_MIN, HEIGHT_MAX, stepViewIndex, spanNeighborHex, slugify, fgSetFor, floor, lMax, COVERED_FACES, columnsFromPalette, usedPaletteHexes, paletteUsages, regenColumn, rankByLightness, stepRepointPlan, sortColumns, sortColumnMembers, groundRoleOfEntry, groundColumnMembersFromPalette, clearPalettePlan, deletePaletteColumnPlan, areAllLocked, lockToggleLabel, toggleLockSet, buildLocateRegistry, locateFaceMeta, formatLocateTitle, isLocateOnPane };