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/* See LICENSE file for copyright and license details. */

/* appearance */
static const unsigned int borderpx       = 3;  /* border pixel of windows */
static const int gappx                   = 10; /* gaps between windows */
static const unsigned int snap           = 32; /* snap pixel */
static const unsigned int systraypinning = 0;  /* 0: sloppy systray follows selected monitor, >0: pin systray to monitor X */
static const unsigned int systrayonleft  = 0;  /* 0: systray in the right corner, >0: systray on left of status text */
static const unsigned int systrayspacing = 2;  /* systray spacing */
static const int systraypinningfailfirst = 1;  /* 1: if pinning fails, display systray on the first monitor, False: display systray on the last monitor*/
static const int showsystray             = 1;  /* 0 means no systray */
static const int swallowfloating         = 1;  /* 1 means swallow floating windows by default */
static const int showbar                 = 1;  /* 0 means no bar */
static const int topbar                  = 1;  /* 0 means bottom bar */
static const int focusonwheel            = 0;
static const char *fonts[]               =
  { "FiraCode Nerd Font Mono:pixelsize=18:antialias=true:autohint:true",
	"Noto Color Emoji:pixelsize=18:antialias=true:autohint=true" };
static const char dmenufont[]  = "FiraCode Nerd Font Mono:pixelsize=18:antialias=true:autohint:true";
static const char col_gray1[]  = "#222222";
static const char col_gray2[]  = "#444444";
static const char col_gray3[]  = "#bbbbbb";
static const char col_gray4[]  = "#eeeeee";
static const char col_cyan[]   = "#daa520";
static const char *colors[][3] = {
	/*                     fg         bg         border   */
	[SchemeNorm] =       { col_gray3, col_gray1, col_gray2 },
	[SchemeSel]  =       { col_gray4, col_cyan,  col_cyan  },
	[SchemeStatus]  =    { col_gray3, col_gray1, "#000000"  }, // Statusbar right {text,background,not used but cannot be empty}
	[SchemeTagsSel]  =   { col_gray4, col_cyan,  "#000000"  }, // Tagbar left selected {text,background,not used but cannot be empty}
	[SchemeTagsNorm]  =  { col_gray3, col_gray1, "#000000"  }, // Tagbar left unselected {text,background,not used but cannot be empty}
	[SchemeInfoSel]  =   { col_gray4, col_gray1, "#000000"  }, // infobar middle  selected {text,background,not used but cannot be empty}
	[SchemeInfoNorm]  =  { col_gray3, col_gray1, "#000000"  }, // infobar middle  unselected {text,background,not used but cannot be empty}
};

typedef struct {
	const char *name;
	const void *cmd;
} Sp;

/*
  Alacritty does not take the -g flag, so geometry has to be set differently. Example below:
  const char *spcmd1[] = {"alacritty", "--class", "spaudio", "-o", "font.size=16", "-o", "font.normal.family=Fira Code Retina", "-o", "window.dimensions.columns=120", "-o", "window.dimensions.lines=35", "-e", "pulsemixer", NULL };
const char *spcmd1[] = {"alacritty", "--class", "spaudio", "-o", "window.dimensions.columns=120", "-o", "window.dimensions.lines=35", "-e", "pulsemixer", NULL };
const char *spcmd2[] = {"alacritty", "--class", "spnet",   "-o", "window.dimensions.columns=120", "-o", "window.dimensions.lines=35", "-e", "nmtui",      NULL };
const char *spcmd3[] = {"alacritty", "--class", "spmp",    "-o", "window.dimensions.columns=120", "-o", "window.dimensions.lines=35", "-e", "ncmpcpp",    NULL };
const char *spcmd4[] = {"alacritty", "--class", "spbt",    "-o", "window.dimensions.columns=120", "-o", "window.dimensions.lines=35", "-e", "tremc",      NULL };
const char *spcmd5[] = {"alacritty", "--class", "spterm",  "-o", "window.dimensions.columns=120", "-o", "window.dimensions.lines=35", "-e", "tmux",       NULL };
const char *spcmd6[] = {"alacritty", "--class", "spcalc",  "-o", "window.dimensions.columns=60",  "-o", "window.dimensions.lines=35", "-e", "bc",  "-l",  NULL }
*/

/*
  St and other terminals which take a -g flag should take this format:
*/
const char *spcmd1[] = {"st", "-n", "spaudio", "-g", "120x35", "-e", "pulsemixer", NULL };
const char *spcmd2[] = {"st", "-n", "spnet",   "-g", "80x40",  "-e", "nmtui",      NULL };
const char *spcmd3[] = {"st", "-n", "spmp",    "-g", "120x35", "-e", "ncmpcpp",    NULL };
const char *spcmd4[] = {"st", "-n", "spbt",    "-g", "120x35", "-e", "tremc",    NULL };
const char *spcmd5[] = {"st", "-n", "spterm",  "-g", "120x35", "-e", "tmux",  NULL };
const char *spcmd6[] = {"st", "-n", "spcalc",  "-g", "120x35", "-e", "bc",  NULL };


/*...and this is how to add  a gui app to a scratchpad
  const char *spcmd5[] = {"keepassxc", NULL };
*/

static Sp scratchpads[] = {
	/* name          cmd  */
	{"spaudio",      spcmd1},
	{"spnet",        spcmd2},
	{"spmp",         spcmd3},
	{"spbt",         spcmd4},
	{"spterm",       spcmd5},
	{"spcalc",       spcmd6},
  /*	{"keepassxc",   spcmd3}, */
};

static const char *const autostart[] = {
  /* "emacs", "--daemon", NULL, */
  /* "nitrogen", "--restore", NULL, */
  /* "dunst", NULL, */
  /* "sxhkd", NULL, */
  NULL /* terminate */
};

/* tagging */
static const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
static const Rule rules[] = {
	/* xprop(1):
	 *	WM_CLASS(STRING) = instance, class
	 *	WM_NAME(STRING) = title
	 */

  /* class              instance     title           tags mask  isfloating  isterminal  noswallow  monitor */
  { "Gimp",             NULL,        NULL,           0,         1,          0,           0,        -1 },
  { "Guake",            NULL,        NULL,           0,         1,          0,           0,        -1 },
  { "Firefox",          NULL,        NULL,           0,         0,          0,          -1,        -1 },
  { "Alacritty",        NULL,        NULL,           0,         0,          1,           0,        -1 },
  { "st",               NULL,        NULL,           0,         0,          1,           0,        -1 },
  { "XTerm",            NULL,        NULL,           0,         0,          1,           0,        -1 },
  { NULL,               "spaudio",   NULL,     SPTAG(0),        1,          0,           0,        -1 },
  { NULL,               "spnet",     NULL,     SPTAG(1),        1,          0,           0,        -1 },
  { NULL,               "spmp",      NULL,     SPTAG(2),        1,          0,           0,        -1 },
  { NULL,               "spbt",      NULL,     SPTAG(3),        1,          0,           0,        -1 },
  { NULL,               "spterm",    NULL,     SPTAG(4),        1,          1,           0,        -1 },
  { NULL,               "spcalc",    NULL,     SPTAG(5),        1,          0,           0,        -1 },
  { NULL,               NULL,        "Event Tester", 0,         0,          0,           1,        -1 }, /* xev */
};

/* layout(s) */
static const float mfact     = 0.55; /* factor of master area size [0.05..0.95] */
static const int nmaster     = 1;    /* number of clients in master area */
static const int resizehints = 0;    /* 1 means respect size hints in tiled resizals */

static const Layout layouts[] = {
	/* symbol     arrange function */
	{ "[]=",      tile },    /* first entry is default */
	{ "><>",      NULL },    /* no layout function means floating behavior */
	{ "[M]",      monocle },
	{ "TTT",      bstack },
	{ "===",      bstackhoriz },
	{ "[D]",      deck },
	{ "|M|",      centeredmaster },
	{ ">M>",      centeredfloatingmaster },
};


/* key definitions */
#define MODKEY Mod4Mask
#define TAGKEYS(KEY,TAG) \
	{ MODKEY,                       KEY,      view,           {.ui = 1 << TAG} }, \
	{ MODKEY|ControlMask,           KEY,      toggleview,     {.ui = 1 << TAG} }, \
	{ MODKEY|ShiftMask,             KEY,      tag,            {.ui = 1 << TAG} }, \
	{ MODKEY|ControlMask|ShiftMask, KEY,      toggletag,      {.ui = 1 << TAG} },

/* helper for spawning shell commands in the pre dwm-5.0 fashion */
#define SHCMD(cmd) { .v = (const char*[]){ "/bin/sh", "-c", cmd, NULL } }

/* commands */
static char dmenumon[2] = "0"; /* component of dmenucmd, manipulated in spawn() */
static const char *dmenucmd[] = { "dmenu_run", "-m", dmenumon, "-fn", dmenufont, "-nb", col_gray1, "-nf", col_gray3, "-sb", col_cyan, "-sf", col_gray4, NULL };
static const char *termcmd[]  = { "st", NULL };

static Key keys[] = {
  /* modifier             key             function        argument */
  { MODKEY,               XK_p,           spawn,          {.v = dmenucmd } },
  { MODKEY,               XK_t,           spawn,          {.v = termcmd } },
  { MODKEY,               XK_b,           togglebar,      {0} },
  { MODKEY,               XK_j,           focusstack,     {.i = +1 } },
  { MODKEY,               XK_k,           focusstack,     {.i = -1 } },
  { MODKEY|ShiftMask,     XK_j,           pushup,         {.i = +1 } },
  { MODKEY|ShiftMask,     XK_k,           pushdown,       {.i = -1 } },
  { MODKEY,               XK_i,           incnmaster,     {.i = +1 } },
  { MODKEY,               XK_d,           incnmaster,     {.i = -1 } },
  { MODKEY,               XK_h,           setmfact,       {.f = -0.05} },
  { MODKEY,               XK_l,           setmfact,       {.f = +0.05} },
  { MODKEY,               XK_Return,      zoom,           {0} },
  { MODKEY,               XK_g,           center,         {0} },
  { MODKEY,               XK_Tab,         view,           {0} },
  { MODKEY|ShiftMask,     XK_c,           killclient,     {0} },
  { MODKEY|ShiftMask,     XK_t,           setlayout,      {.v = &layouts[0]} }, /* { "[]=",      tile },   */
  { MODKEY|ShiftMask,     XK_f,           setlayout,      {.v = &layouts[1]} }, /* { "><>",      NULL },   */
  { MODKEY|ShiftMask,     XK_m,           setlayout,      {.v = &layouts[2]} }, /* { "[M]",      monocle }, */
  { MODKEY|ShiftMask,     XK_u,           setlayout,      {.v = &layouts[3]} }, /* { "TTT",      bstack }, */
  { MODKEY,               XK_u,           setlayout,      {.v = &layouts[4]} }, /* { "===",      bstackhoriz }, */
  { MODKEY|ShiftMask,     XK_d,           setlayout,      {.v = &layouts[5]} }, /* { "[D]",      deck }, */
  { MODKEY|ShiftMask,     XK_i,           setlayout,      {.v = &layouts[6]} }, /* { "|M|",      centeredmaster }, */
  { MODKEY|ShiftMask,     XK_o,           setlayout,      {.v = &layouts[7]} }, /* { ">M>",      centeredfloatingmaster }, */
  { MODKEY,               XK_space,       setlayout,      {0} },
  { MODKEY|ShiftMask,     XK_space,       togglefloating, {0} },
  { MODKEY,               XK_0,           view,           {.ui = ~0 } },
  { MODKEY|ShiftMask,     XK_0,           tag,            {.ui = ~0 } },
  { MODKEY,               XK_comma,       focusmon,       {.i = -1 } },
  { MODKEY,               XK_period,      focusmon,       {.i = +1 } },
  { MODKEY|ShiftMask,     XK_comma,       tagmon,         {.i = -1 } },
  { MODKEY|ShiftMask,     XK_period,      tagmon,         {.i = +1 } },
  { MODKEY|ShiftMask,     XK_minus,       setborderpx,    {.i = -1 } },
  { MODKEY|ShiftMask,     XK_plus,        setborderpx,    {.i = +1 } },
  { MODKEY|ShiftMask,     XK_numbersign,  setborderpx,    {.i = 0 } },
  { MODKEY,               XK_minus,       setgaps,        {.i = -5 } },
  { MODKEY,               XK_equal,       setgaps,        {.i = +5 } },
  { MODKEY|ShiftMask,     XK_equal,       setgaps,        {.i = 0  } },
  { MODKEY,               XK_a,           togglescratch,  {.ui = 0 } },
  { MODKEY,               XK_n,           togglescratch,  {.ui = 1 } },
  { MODKEY,               XK_slash,       togglescratch,  {.ui = 2 } },
  { MODKEY|ShiftMask,     XK_b,           togglescratch,  {.ui = 3 } },
  { MODKEY|ShiftMask,     XK_Return,      togglescratch,  {.ui = 4 } },
  { MODKEY,               XK_x,           togglescratch,  {.ui = 5 } },
  TAGKEYS(                XK_1,                           0)
  TAGKEYS(                XK_2,                           1)
  TAGKEYS(                XK_3,                           2)
  TAGKEYS(                XK_4,                           3)
  TAGKEYS(                XK_5,                           4)
  TAGKEYS(                XK_6,                           5)
  TAGKEYS(                XK_7,                           6)
  TAGKEYS(                XK_8,                           7)
  TAGKEYS(                XK_9,                           8)
  { MODKEY|ShiftMask,     XK_q,        quit,             {0} },
};
/* Button definitions */
/* click can be ClkTagBar, ClkLtSymbol, ClkStatusText, ClkWinTitle, ClkClientWin, or ClkRootWin */
static Button buttons[] = {
	/* click             event mask         button          function        argument */
	{ ClkLtSymbol,       0,                 Button1,        setlayout,      {0} },
	{ ClkLtSymbol,       0,                 Button3,        setlayout,      {.v = &layouts[2]} },
	{ ClkWinTitle,       0,                 Button2,        zoom,           {0} },
	{ ClkStatusText,     0,                 Button2,        spawn,          {.v = termcmd } },
	{ ClkClientWin,      MODKEY,            Button1,        movemouse,      {0} },
	{ ClkClientWin,      MODKEY,            Button3,        togglefloating, {0} },
	{ ClkClientWin,      MODKEY|ShiftMask,  Button1,        resizemouse,    {0} },
	{ ClkTagBar,         0,                 Button1,        view,           {0} },
	{ ClkTagBar,         0,                 Button3,        toggleview,     {0} },
	{ ClkTagBar,         MODKEY,            Button1,        tag,            {0} },
	{ ClkTagBar,         MODKEY,            Button3,        toggletag,      {0} },
};