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authorCraig Jennings <c@cjennings.net>2026-07-28 18:50:08 -0500
committerCraig Jennings <c@cjennings.net>2026-07-28 18:50:08 -0500
commit43a4cf73959e4f78bacbe5b3b40dde479377f9ff (patch)
tree0b9ea7fd68b9e0ef07e4bf13fae926ff601f3ee2 /scripts/update-skills.py
parentbff01385a17fd8435f202d70362db13a139774d6 (diff)
downloadrulesets-43a4cf73959e4f78bacbe5b3b40dde479377f9ff.tar.gz
rulesets-43a4cf73959e4f78bacbe5b3b40dde479377f9ff.zip
fix(triage): report a dead server after loadChats, not a quiet account
The load call returned 'loaded whatever happened. ignore-errors catches nothing there, because a bad argument kills the server process rather than signalling in elisp. A death during the load was invisible. The tail now returns 'server-died when the server is gone, and the recipe treats that as SCAN FAILED. A dead server leaves a thin chat hash, and a thin hash reads exactly like an account with little unread. That's the false all-clear the down/not-loaded rule already guards against, arriving one step later in the lifecycle. It's also the independent evidence the gotcha asks for when it says to treat a short chat list as a real short list. Without it the loadChats crash stayed invisible through two investigations. I used telega-server-live-p, the wrapper for the process-live-p expression the gotcha names. The fboundp guard comes from Step 0, which uses the same pair. A launch that failed outright leaves telega unloaded, and that should read as 'server-died rather than signalling void-function.
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